Although we have or own in-game currency that can be earned, and exchanged for services players really want is great. It is just a start.
We enable players to build their own businesses in-game, to connect Minecraft worlds with their outside projects, and to thrive using classical growths factors like visibility, or engagement. No matter if you want to build a business, or just like to get additional gains through the time and ingenuity you put into the game you love anyway, e.G. by creating buildings, resources, or art other players need. Or just by roaming the world.